Exploring... We are digital!


Exploring ... We are digital! consists of 6 Augmented Reality stations that allow working on various content related to some Sustainable Development Goals from proposals that two characters, Balti and Yoki, are going to make to the students.

Butterfly Migration

rebecca wadler

Rebecca Wadler shares a fun activity that inspires young kids to think about the larger world around them by studying monarch butterfly migration. Read more about this activity and other ideas for teaching young students about the world.

Storytelling Robots!

elena vercher

This experience talks about the introduction in the nursery and primary classroom of robotics, audiovisual creation, service learning and collaborative work to carry out motivating and meaningful activities when learning new content while making use of the foreign language.

Hogwarts Adventure

beatriz cánovas fernández

Hogwarts Adventure is a gamification project designed and created for 5th grade students at Valle del Miro School (Spain), implemented during the 2016/2017 academic year. In it the subjects of Natural and Social Science come together and are framed in the narrative of the magical world of Harry Potter created by the writer JK Rowling.

Finding The Red Dragons

pepi corral regatos

The famous jewel thief former boss of the gang "The Red Dragons", Black Freeman, has escaped from jail. Regretful of his old life as a thief, he has promised to find the members of his old gang to deliver them to justice and thus return everything stolen. The only thing he knows is that the members of the band are hiding in different countries of the world, he will have to find them and to do so travel to those countries.

What is happening now?

jorge alcantara

Con la calculadora del método de Gauss Jordan podrás resolver todo tipo de sistemas de ecuaciones lineales empleando para ello el método de eliminación de Gauss-Jordan.


Equipo ProFuturo

El recorrido del recurso permite identificar voces de la narración. Mediante un detenido análisis el usuario distingue entre narrador, personajes y autor. Se trabajan diferencias entre estilo directo e indirecto y se brindan herramientas tecnológicas para contar un cuento.


Equipo ProFuturo

El siguiente recurso educativo es una ponencia de la Fundación Biblioteca Virtual Miguel de Cervantes, la cual tata principalmente de motivar a los maestros de Educación Primaria, a valorar el cuento de tradición oral, un elemento esencial para la educación lingüística y literaria del alumnado, así como para su propia vida, ya que al estar en periodo de formación, es posible que encuentren en los cuentos la comprensión y la comunicación, que, a veces, les puede negar la realidad en que se mueven.

Educational projects